Rush 2 Extreme Racing USA

  • Rush 2 Extreme Racing USA

Editorial Review
Rush 2: Extreme Racing USA is the follow-up to the popular arcade-turned-platform-game San Francisco Rush, offering the signature rambunctious gameplay of the original with several welcomed new features. No longer limited to zipping through the streets of San Francisco, drivers plow through express tours of Seattle, New York (uptown and midtown), Los Angeles, Las Vegas, and Honolulu, among other tracks. An addictive new feature is a stunt track, where players rac… More >>

Rush 2 Extreme Racing USA

5 Responses to “Rush 2 Extreme Racing USA”

  • Anonymous says:

    Honestly this has got to be the worst, the lamest racing game available for any system anywhere ever. I’ve programmed (and I kid you not) more enjoyable racing games with AMOS on my Amiga, 5 years ago. Even Cruisn USA is more enjoyable than this, at least that was fun for five minutes, and came off as a fairly bad Outrun clone.

    So what is so bad about this game I here you ask?

    Where to begin. I bought this game on the strength of these reviews here, where the reviewers parroted the phrase “The graphics are bad, but the gameplay ROCKS! “. Well they were half-right, the graphics are indeed bad, very bad. Imagine foggy landscapes as far as the eye could see, imagine cars lacking any detail what so ever, imagine cities with no traffic or civilians, no sign of life, except for some token cardboard spectators at the start of the race.

    However the games problems lie not in the shoddy graphics, shoddy animation, or the diabolical mono techno-dance music. I would happily turn a blind eye to all of that if not for one thing.

    The gameplay is absolutely abysmal. This is in no part due to the poorly designed tracks and unpredictable nature of the cars strafing. Turning a corner sometimes means spinning uncontrollably in a circle for no apparent reason. It’s a shame, as going foot first over densely hilly tracks could have been so much fun. It isn’t, and the only track, which is remotely playable, is the Las Vegas track, ironically the only track on the game without any hilly terrain of note. However, by far the stupidest feature of this game is the Stunt Mode.

    What’s so stupid about it? well the “stunts” all involve you taking your car and ramming it up a big steep hill and hoping for the best. That’s it. This feature is wasted as you have no control over what your car does when it’s airborne. You only hope and prey that your car lands properly after its somersaulted 6 times. Imagine if the same effect was applied in 1080, no one would have stood for it.

    Oh and before you say, you only played this game for five minutes, you don’t know anything, your wrong. I played this game, I played this game, and I played it, sometimes for two-hour stretches, trying to enjoy it.

    The only two saving graces this game has to offer are the Las Vegas Track, and the Krusty style horn.
    Rating: 1 / 5

  • BEN Click says:

    In the stage where you do stunts there were a lot of cliches.
    Rating: 4 / 5

  • Anonymous says:

    22 Cars(including 6 to get from keys, Mountian Dew, and circuits), and better graphics. !Warrning! Bad tracks compared to rush. HEY!!!!! Where’s the music that i like?
    Rating: 4 / 5

  • M. Chambers says:

    Just a really old game that was once good and now is worth a few laughs.
    Rating: 5 / 5

  • bob says:

    I am very unhappy with this entire service. I lost my christmas money by giving it to you and not recieving anything. It has been more than a month since I ordered this game and I have not recieved it or my money back. I hate you people and your ability to prey on the innocent. I hope you go out of business.
    Rating: 1 / 5

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